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axmol

Open-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).

draco

Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.

Popularity
Repository stars1,5027,540Highest
7-day net stars——
Fork3051,084Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-022026-10-16
Maintenance notesNot verifiedNot verified
Repository created2019-11-232016-12-05
License & use
LicenseLicense not declaredApache-2.0 · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purpose3D graphics3D graphics
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryGraphics & multimediaGraphics & multimedia
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check current official software, hosting, model and infrastructure pricing.
Pricing source——
First collected2026-11-032026-11-03
MetricRepository stars, not unique users or individual-skill installsRepository stars, not unique users or individual-skill installs
LanguageC++C++
About this projectOpen-source C++ game engine with Lua for 2D and 3D games across mobile, desktop, WebAssembly, and Xbox (UWP).Draco is a library for compressing and decompressing 3D geometric meshes and point clouds. It is intended to improve the storage and transmission of 3D graphics.
Measured at2026-11-03 08:25 UTC2026-11-03 08:24 UTC

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Ranked by repository stars, one position per repository. Stars and forks are not user counts.