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Computational-geometry

Computational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etc

bun

Integrated JavaScript runtime, bundler, test runner, and package manager.

Popularity
Repository stars1,47296,516Highest
7-day net stars——
Fork1625,289Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2024-06-182026-11-02
Maintenance notesNot verifiedUnknown
Repository created2019-05-082021-04-14
License & use
LicenseMIT · PermissiveLicense not declared
License sourceLicense source—
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDeveloper toolsDeveloper tools
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryCLI & developer componentsCLI & developer components
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Verify software, hosting, model and infrastructure costs against the current official documentation.
Pricing source——
First collected2026-11-032026-11-02
MetricRepository stars, not unique users or individual-skill installsRepository Stars, not unique users
LanguageC#Rust
About this projectComputational Geometry Unity library with implementations of intersection algorithms, triangulations like delaunay, voronoi diagrams, polygon clipping, bezier curves, ear clipping, convex hulls, mesh simplification, etcIntegrated JavaScript runtime, bundler, test runner, and package manager.
Measured at2026-11-02 19:03 UTC2026-11-02 19:26 UTC

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Ranked by repository stars, one position per repository. Stars and forks are not user counts.