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dsh-wallpaper-engine

Move wallpapers from the native Wallpaper Engine into the DSH web interface: scene wallpapers are rendered by the built-in MIT open source engine WebWallGL real-time WebGL rendering (particles/puppet skeletons/SceneScript/audio reactions/mouse interaction), automatically downgrading embedded MP4 and scene static frames on failure; Web wallpapers are strictly sandboxed + WE API; iOS style liquid glass UI is highly customized, occlusion pauses power saving, ffmpeg frame rate cap transcoding, system audio spectrum and Now Playing, custom uploading and automatic carousel; setting up the storage host with zero token overhead for the agent. Native to Windows / macOS / Linux three platforms (same package, same command).

ant-design

Design language and React UI library for enterprise applications.

Popularity
Repository stars4,759100,045Highest
7-day net stars——
Fork9754,643Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-032026-11-02
Maintenance notesNot verifiedUnknown
Repository created2026-08-162015-04-24
License & use
LicenseMIT · PermissiveMIT · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeUI componentsUI components
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryUI componentsUI components
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Verify software, hosting, model and infrastructure costs against the current official documentation.
Pricing source——
First collected2026-11-032026-11-02
MetricRepository stars, not unique users or individual-skill installsRepository Stars, not unique users
LanguageJavaScriptTypeScript
About this projectMove wallpapers from the native Wallpaper Engine into the DSH web interface: scene wallpapers are rendered by the built-in MIT open source engine WebWallGL real-time WebGL rendering (particles/puppet skeletons/SceneScript/audio reactions/mouse interaction), automatically downgrading embedded MP4 and scene static frames on failure; Web wallpapers are strictly sandboxed + WE API; iOS style liquid glass UI is highly customized, occlusion pauses power saving, ffmpeg frame rate cap transcoding, system audio spectrum and Now Playing, custom uploading and automatic carousel; setting up the storage host with zero token overhead for the agent. Native to Windows / macOS / Linux three platforms (same package, same command).Design language and React UI library for enterprise applications.
Measured at2026-11-03 09:37 UTC2026-11-02 19:24 UTC

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