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dsh-wallpaper-engine

Move wallpapers from the native Wallpaper Engine into the DSH web interface: scene wallpapers are rendered by the built-in MIT open source engine WebWallGL real-time WebGL rendering (particles/puppet skeletons/SceneScript/audio reactions/mouse interaction), automatically downgrading embedded MP4 and scene static frames on failure; Web wallpapers are strictly sandboxed + WE API; iOS style liquid glass UI is highly customized, occlusion pauses power saving, ffmpeg frame rate cap transcoding, system audio spectrum and Now Playing, custom uploading and automatic carousel; setting up the storage host with zero token overhead for the agent. Native to Windows / macOS / Linux three platforms (same package, same command).

ui

Provide interface components that can be added to and customized in your own codebase.

Popularity
Repository stars4,759127,188Highest
7-day net stars——
Fork9711,998Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-032026-11-02
Maintenance notesNot verifiedUnknown
Repository created2026-08-162023-01-04
License & use
LicenseMIT · PermissiveMIT · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeUI componentsUI components
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryUI componentsUI components
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check hosted-service, model and infrastructure costs for the option you choose.
Pricing source——
First collected2026-11-032026-11-02
MetricRepository stars, not unique users or individual-skill installsRepository Stars, not unique users
LanguageJavaScriptTypeScript
About this projectMove wallpapers from the native Wallpaper Engine into the DSH web interface: scene wallpapers are rendered by the built-in MIT open source engine WebWallGL real-time WebGL rendering (particles/puppet skeletons/SceneScript/audio reactions/mouse interaction), automatically downgrading embedded MP4 and scene static frames on failure; Web wallpapers are strictly sandboxed + WE API; iOS style liquid glass UI is highly customized, occlusion pauses power saving, ffmpeg frame rate cap transcoding, system audio spectrum and Now Playing, custom uploading and automatic carousel; setting up the storage host with zero token overhead for the agent. Native to Windows / macOS / Linux three platforms (same package, same command).Provide interface components that can be added to and customized in your own codebase.
Measured at2026-11-03 09:37 UTC2026-11-02 18:45 UTC

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