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JJoltPhysics
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.
Popularity
Repository stars12,17196,516Highest
7-day net stars——
Fork1,0025,289Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-012026-11-02
Maintenance notesNot verifiedUnknown
Repository created2021-08-122021-04-14
License & use
LicenseMIT · PermissiveLicense not declared
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDeveloper toolsDeveloper tools
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryCLI & developer componentsCLI & developer components
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Verify software, hosting, model and infrastructure costs against the current official documentation.
Pricing source——
First collected2026-11-032026-11-02
MetricRepository stars, not unique users or individual-skill installsRepository Stars, not unique users
LanguageC++Rust
About this projectA multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West and Death Stranding 2.Integrated JavaScript runtime, bundler, test runner, and package manager.
Measured at2026-11-03 08:25 UTC2026-11-02 19:26 UTC
License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Ranked by repository stars, one position per repository. Stars and forks are not user counts.