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KNoahGameFrame
A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.
Popularity
Repository stars4,166109,318Highest
7-day net stars——
Fork1,11111,988Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2023-02-252026-11-03
Maintenance notesNot verifiedNot verified
Repository created2014-05-162014-08-18
License & use
LicenseApache-2.0 · PermissiveMIT · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDeveloper tools · Web & app developmentDeveloper tools · Web & app development
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryNetworking & protocol librariesNetworking & protocol libraries
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check current official software, hosting, model and infrastructure pricing.
Pricing source——
First collected2026-11-032026-11-03
MetricRepository stars, not unique users or individual-skill installsRepository stars, not unique users or individual-skill installs
LanguageC++JavaScript
About this projectA fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.Promise based HTTP client for the browser and node.js
Measured at2026-11-03 09:39 UTC2026-11-03 08:24 UTC
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