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OpenRA

Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

capacitor

Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️

Popularity
Repository stars17,720Highest17,023
7-day net stars——
Fork3,109Highest1,304
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-10-282026-11-02
Maintenance notesNot verifiedNot verified
Repository created2010-10-042017-11-18
License & use
LicenseGPL-3.0 · Share derivative sourceMIT · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeCross-platform appsCross-platform apps
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryApplication frameworksApplication frameworks
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check current official software, hosting, model and infrastructure pricing.
Pricing source——
First collected2026-11-032026-11-03
MetricRepository stars, not unique users or individual-skill installsRepository stars, not unique users or individual-skill installs
LanguageC#TypeScript
About this projectOpen Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web ⚡️
Measured at2026-11-03 08:27 UTC2026-11-03 08:25 UTC

License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Ranked by repository stars, one position per repository. Stars and forks are not user counts.