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SCSKiller

Kill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.

shadPS4

PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++

Popularity
Repository stars3,82334,034Highest
7-day net stars——
Fork1062,883Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-032026-11-02
Maintenance notesNot verifiedNot verified
Repository created2026-09-292022-10-24
License & use
LicenseGPL-3.0 · Share derivative sourceGPL-2.0 · Share derivative source
PricingPricing not verifiedPricing not verified
Basics
Browse by purposeDesign & creationDesign & creation
TypeApps & systemsApps & systems
SubcategoryGames & interactive experiencesGames & interactive experiences
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check current official software, hosting, model and infrastructure pricing.
Pricing source——
First collected2026-11-032026-11-03
MetricRepository stars, not unique users or individual-skill installsRepository stars, not unique users or individual-skill installs
LanguageC#C++
About this projectKill shader compilation stutter before you play. Compiles your games' shaders into the GPU driver's cache ahead of time. Windows, NVIDIA and AMD.PlayStation 4 emulator for Windows, Linux, macOS and FreeBSD written in C++
Measured at2026-11-03 09:39 UTC2026-11-03 08:23 UTC

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