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DSilk.NET
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
Gfilament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
Popularity
Repository stars5,26020,684Highest
7-day net stars——
Fork4852,292Highest
30-day trendInsufficient historyInsufficient history
Maintenance
Last push2026-11-022026-11-03
Maintenance notesNot verifiedNot verified
Repository created2019-06-102018-08-03
License & use
LicenseMIT · PermissiveApache-2.0 · Permissive
PricingPricing not verifiedPricing not verified
Basics
Browse by purpose3D graphics3D graphics
TypeFrameworks & SDKsFrameworks & SDKs
SubcategoryCLI & developer componentsGraphics & multimedia
PlatformNot verifiedNot verified
Cost detailsCheck current official software, hosting, model and infrastructure pricing.Check current official software, hosting, model and infrastructure pricing.
Pricing source——
First collected2026-11-032026-11-03
MetricRepository stars, not unique users or individual-skill installsRepository stars, not unique users or individual-skill installs
LanguageC#C++
About this projectThe high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2
Measured at2026-11-02 19:00 UTC2026-11-03 08:31 UTC
License tiers are derived from metadata. Check obligations for your use; unknown does not mean prohibited. Ranked by repository stars, one position per repository. Stars and forks are not user counts.