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Repositories in this selection 16 · UTC 2026-11-03

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1lettier / 3d-game-shaders-for-beginners🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.C++Unknown · Restricted / unknownInsufficient rank history20,0081,485——2023-06-25
2terkelg / awesome-creative-codingCreative Coding: Generative Art, Data visualization, Interaction Design, Resources.HTMLUnknown · Restricted / unknownInsufficient rank history15,5351,007——2026-07-21
3baldurk / renderdocRenderDoc is a stand-alone graphics debugging tool.C++MIT · PermissiveInsufficient rank history11,2611,831——2026-11-02
4KhronosGroup / Vulkan-SamplesOne stop solution for all Vulkan samplesC++Apache-2.0 · PermissiveInsufficient rank history5,416845——2026-11-02
5vulkano-rs / vulkanoSafe and rich Rust wrapper around the Vulkan APIRustApache-2.0 · PermissiveInsufficient rank history5,185475——2026-10-27
6dfranx / SHADERedLightweight, cross-platform & full-featured shader IDEC++MIT · PermissiveInsufficient rank history4,808318——2023-09-22
7DiligentGraphics / DiligentEngineA modern cross-platform low-level graphics library and rendering frameworkBatchfileApache-2.0 · PermissiveInsufficient rank history4,494389——2026-10-16
8QianMo / Awesome-Unity-Shader:boat: About Cool Unity3D Shader | About Cool Unity3D ShadersShaderLabUnknown · Restricted / unknownInsufficient rank history4,3621,096——2021-10-14
9QianMo / Real-Time-Rendering-4th-Bibliography-CollectionCollection of <Real-Time Rendering 4th (RTR4)> Bibliography / ReferenceHTMLMIT · PermissiveInsufficient rank history3,8911,081——2022-12-12
10Overv / VulkanTutorialTutorial for the Vulkan graphics and compute APIC++CC-BY-SA-4.0 · Share derivative sourceInsufficient rank history3,695570——2026-10-17
11QianMo / X-PostProcessing-LibraryUnity Post Processing Stack Library | A high-quality post-processing library for the Unity engineC#MIT · PermissiveInsufficient rank history3,570704——2023-07-14
12zauonlok / rendererA shader-based software renderer written from scratch in C89CMIT · PermissiveInsufficient rank history2,794295——2021-03-06
13QianMo / Real-Time-Rendering-3rd-CN-Summary-Ebook:blue_book: E-book - Summary of "Real-Time Rendering 3rd" | The book has a total of more than 97,000 words. You can think of it as the Chinese popular version of "Real-Time Rendering 3rd", or you can think of it as the interpretation version and supporting study companion of "Real-Time Rendering 3rd", or as the pre-reading material for "Real-Time Rendering 4th".UnknownGPL-3.0 · Share derivative sourceInsufficient rank history2,668529——2018-04-23
14BrunoLevy / geograma programming library with geometric algorithmsC++NOASSERTION · Restricted / unknownInsufficient rank history2,571214——2026-11-02
15ssloy / tinykaboomA brief computer graphics / rendering courseC++Unknown · Restricted / unknownInsufficient rank history2,430109——2023-02-22
16ajstarks / openvgTools for exploring OpenVGC++NOASSERTION · Restricted / unknownInsufficient rank history41984——2019-10-08
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