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Repositories in this selection 8 · UTC 2026-11-05
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1—Ggoogle / filamentFilament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, WebGPU, and WebGL2C++Apache-2.0 · PermissiveInsufficient rank history20,6842,292——2026-11-03
2—Gglfw / glfwA multi-platform library for OpenGL, OpenGL ES, Vulkan, window and inputCZlib · PermissiveInsufficient rank history15,4375,961——2026-08-04
3—LLWJGL / lwjgl3LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.JavaBSD-3-Clause · PermissiveInsufficient rank history5,485726——2026-09-10
4—Ppatriciogonzalezvivo / glslViewerConsole-based GLSL Sandbox for 2D/3D shadersC++BSD-3-Clause · PermissiveInsufficient rank history5,353375——2026-11-02
5—OOGRECave / ogrehigh-performance rendering backend (C++, Python, C#, Java)C++MIT · PermissiveInsufficient rank history4,6861,042——2026-11-01
6—DDiligentGraphics / DiligentEngineA modern cross-platform low-level graphics library and rendering frameworkBatchfileApache-2.0 · PermissiveInsufficient rank history4,494389——2026-10-16
7—Oopenscenegraph / OpenSceneGraphOpenSceneGraph git repositoryC++NOASSERTION · Restricted / unknownInsufficient rank history3,6291,491——2024-08-09
8—Oopentk / opentkThe Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.C#NOASSERTION · Restricted / unknownInsufficient rank history3,547643——2026-10-15
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